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Logistic regression is a linear model for yes/no questions. For each sample it computes a probability and turns it into a class:
- z = x₁×w₁ + … + xₙ×wₙ + bias
- p = 1 / (1 + e^(-z))
- class = 1 if p ≥ threshold, otherwise 0
Implement logistic_predict(samples, weights, bias, threshold).
Input
samples: One row of n features per sample.
weights: n weights.
bias: The bias.
threshold: The probability needed to predict class 1 (strictly between 0 and 1).
Output
Return the predicted class (0 or 1) of each sample, in order.
Constraints
1 ≤ samples ≤ 1,000, 1 ≤ n ≤ 50
-100 ≤ each feature, weight and bias ≤ 100
0 < threshold < 1
Examples
Example 1
Input:
samples = [
[2.0, 1.0],
[0.0, 0.0],
[-1.0, -3.0]
]
weights = [1.5, -0.5]
bias = -1.0
threshold = 0.5
Expected output:
[1, 0, 0]
Explanation
Sample 1: z = 3 - 0.5 - 1 = 1.5, p ≈ 0.818 → 1. Sample 2: z = -1, p ≈ 0.269 → 0. Sample 3: z = -1.5 + 1.5 - 1 = -1, p ≈ 0.269 → 0. Result: [1, 0, 0].
Example 2
Input:
samples = [
[1.0],
[2.0],
[3.0]
]
weights = [1.0]
bias = -2.0
threshold = 0.7
Expected output:
[0, 0, 1]
Explanation
The probabilities are σ(-1) ≈ 0.269, σ(0) = 0.5 and σ(1) ≈ 0.731. Only the last one reaches the 0.7 threshold, so the result is [0, 0, 1].
References
-
Example 1 Not runInput:
samples = [ [2.0, 1.0], [0.0, 0.0], [-1.0, -3.0] ] weights = [1.5, -0.5] bias = -1.0 threshold = 0.5Expected output:[1, 0, 0]Your output -
Example 2 Not runInput:
samples = [ [1.0], [2.0], [3.0] ] weights = [1.0] bias = -2.0 threshold = 0.7Expected output:[0, 0, 1]Your output
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💡 Swift Basics Guide for Beginners
1. Declaring Variables and Constants
Use var for variables and let for constants in Swift.
var age = 30
let pi = 3.14159
var name = "Alice"
let isActive = true
// Constants cannot be reassigned
// pi = 3.14 // ❌ Error
2. Conditionals (if / switch)
Use if, else if, else for logic, and switch for multiple branches.
let number = 2
if number == 1 {
print("One")
} else if number == 2 {
print("Two")
} else {
print("Other")
}
switch number {
case 1:
print("One")
case 2:
print("Two")
default:
print("Other")
}
3. Loops
Swift supports for-in, while, and repeat-while loops.
for i in 0..<3 {
print(i)
}
var n = 3
while n > 0 {
print(n)
n -= 1
}
4. Arrays
Arrays store ordered collections of values.
var numbers = [10, 20, 30]
print(numbers[1])
5. Array Manipulation
Use array methods like append and removeLast.
var nums = [1, 2, 3]
nums.append(4)
nums.removeLast()
for n in nums {
print(n)
}
6. Console Input/Output
Use print() for output. Input requires additional work in Swift Playgrounds or Xcode.
let name = "Alice"
print("Hello, \(name)")
7. Functions
Define reusable functions with parameters and return values.
func add(a: Int, b: Int) -> Int {
return a + b
}
print(add(a: 3, b: 4))
8. Dictionaries
Dictionaries store key-value pairs.
var ages = ["Alice": 30]
print(ages["Alice"] ?? 0)
9. Error Handling
Swift uses do-catch for error handling.
enum MyError: Error {
case runtimeError(String)
}
do {
throw MyError.runtimeError("Something went wrong")
} catch let error {
print(error)
}
10. File I/O
Swift uses FileManager or String methods for file I/O.
let text = "Hello File"
try text.write(toFile: "file.txt", atomically: true, encoding: .utf8)
let content = try String(contentsOfFile: "file.txt")
print(content)
11. String Manipulation
Use methods like count, contains, uppercased(), etc.
let text = "Hello World"
print(text.count)
print(text.contains("World"))
print(text.uppercased())
12. Classes & Objects
Swift supports OOP using class and init.
class Person {
var name: String
init(name: String) {
self.name = name
}
func greet() {
print("Hi, I'm \(name)")
}
}
let p = Person(name: "Alice")
p.greet()
13. Optionals
Swift uses ? and ! to handle optional values.
var name: String? = "Alice"
print(name ?? "Unknown")
if let unwrappedName = name {
print(unwrappedName)
}